I’ve made Mac O’ Moon’s camera stages easier to notice. I also made it so that in Epilogue you can see a gray warning icon whenever Mac’s in the room with you. That’s all the possible patches that I can make until I have some of that new content for the game. Enjoy…
Next up
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Here's another one of the tip pages, to show that I'm not ded lmao:
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
9:30 PM 7/2/18
One last screenshot for all of you to enjoy...
...ONE...
Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)
New Screenshots There are some new screenshots for all of you to enjoy.
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
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