INTRODUCTION:
Hello everyone! This will be, as of now, my final post this year. So, time for some progress report!
PROGRESS:
Five Nights at Bubsy’s is now 100% finished in terms of images. There are already some sounds that I have gotten for this game. There have already been some ways you can find some “plot” in the game. Yes, this game has a plot. Well, sort of. I would tell you the plot but, nah. I will just way until some time after FNAB is released.
MECHANICS:
Alrighty, the new mechanics. Well, they aren’t exactly new, they have been inspired by JOLLY 3 Chapter 2 and Five Nights with Mac Tonight. Anyway the mechanics work like this;
Bubsy Bobcat: There are two ways he can go to your office. He will simply go there by foot. If he is in your office, use the “RADIO” in the Show Stage camera. If he is in the vent, you can hear him go inside. If you see/hear him in the vents, click the Vent Snare. The Vent Snare can break over time. Use the control panel to fix it. The RADIO can break too. Wires controlled by the control panel can be used to zap him away.
Arnold the Armadillo: Unlike Bubsy, he can’t go to the vents. He can only go to your office. However he can’t attack. He will only permanently damage your things. Use the wires on him via the control panel. The radio won’t work on him.
Woolie: He acts practically the same as Bubsy, only slightly more active and she can’t go to the vent either. He will go to the office and can attack the player. Use the radio to lure her away. Using the electrical wires only makes him attack you.
Phantonette: A boss character in Night 5. It strikes from the back room. It can walk to your office or use the vent to get to you. You can use the wires and radio to fend her off.
CREDITS:
Inspired By: JOLLY 3: Chapter 2, Five Nights with Mac Tonight, Bubsy and Five Nights at Freddy’s.
Special Thanks: IvanG, Photo Negative Mickey, Michael Berlyn, Accolade, Scratch, Scott Cawthon, the FNaF community, Mystman12, Amikyuu Worl and you for reading.
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