Game
Happiest Day
6 years ago

Final stretch update: oh god, game making is hard!

So here's the thing. I started working on the game, got stuck, got frustrated, and didn't touch it at all for three weeks. I AM still planning on releasing something for the game jam!


The game may not be as long/polished as I wanted originally, but that's okay. Chances of me actually winning were pretty slim to being with! As a thanks for keeping up with the game, have a Freddy portrait.

freddy_neutral.png


0 comments

Loading...

Next up

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I was bored, so... ManutKat.

Shuiro Haname. #Commission

Commission for @ShuHaname

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!