Sometimes when im coding this game, the html breaks and the entire game is unplayable, but it manages to be the funniest shit ever.

Added mini-games, a total of 7 so far added (don't work, just temporary buttons) gonna add 1 more tonight.
Mini-Games vs Game Modes
Game Modes are variations of the core Snake experience:
Classic, Neon, Quantum, etc.
Change fundamental game rules
Focus on different playstyles
Permanent unlocks and progression
Mini-Games are bite-sized challenges:
Zen, Mazes, 60 Seconds, etc.
Unique twist on gameplay
Time-limited or special objectives
Perfect for quick sessions
Both track separate high scores and offer different rewards!

Here is the nature theme so far. Theme Quality doesn't do anything... yet.

I did make a rotating board minigame, however it runs on like 300 lines of code, and doesn't work well...
Also, game now has a cool cheat code!
Fun Fact of the devlog:
Game was gonna have a mode that raycasts everything, basically a 1st person version of Snake, but I cut it out... for now because the performance TANKED
ok bye
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