Next up
New project is having a fun, early outing.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
I might be having too much fun with this process...
New look, new direction.
Suppose it was about time that some of these skills got a little extra kick.
I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.












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