Next up
How about we change things up?
I might be having too much fun with this process...
The more things change, the more they stay the same.
Yeah, we're doing this.
Figured it out.
:)
New project is having a fun, early outing.
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
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