Finally I think I use an asset to manage lights in a more stylized way : https://assetstore.unity.com/detail/tools/particles-effects/2ddl-pro-2d-dynamic-lights-and-shadows-25933
Next up
New trap: The arrows launcher
Level Selector system ;)
This is the "Screen Shake" when there is an explosion. The camera shakes to add action to the game.
I improved the deadly laser. It can be reflected on objects.
I really struggled but I got there.
New enemy with a frontal lamp !
Here is the wallpaper for the jungle. It is composed of 5 layers to make a parallax.
Created by Triton.
For the moment in the game there is only the theme "Jungle" but my associate work on the textures of the theme "Factory". And I will also add other elements and specific to the "Factory" theme.
An example of a warehouse in the jungle:
This is my first video game. I just released a new version with everything I've done since the beginning. Feel free to test my game and give me your opinion so that I can improve (it's free xD).
A first prototype of a flashlight in a dark area. I think adding a battery system to make the dark areas even more difficult.
New trap: The deadly laser
0 comments