Game
Death Brigade
8 years ago

Finally there


So I’ve finally added build 1.0.0 or the “complete build” (as complete as this game will ever be.) The game now has a start and an end and is at a place where I feel comfortable laying it down to rest.

When I started this project I had practically no experience in GML or pixel art or anything and learned a lot making it, while also hopefully succeeding at giving a nod and a jab at retro shooters from the NES-era. With this I’m moving on to new projects and I’ll take with me everything I learned making this to whatever quirky retro thing I make next. I’d like to thank everyone who played/viewed/shared/gave feedback and want to give a special shoutout to Moose (twitter.com/moose_tunes) for severely raising the overall quality of the game through his chiptune additions.

Peace out :)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart