The fight between man and Unity is at an end and man has been victorious! Yay. Well sort of. I still don’t really know what was going wrong, but I’ve stumbled across a process to get the game to build properly. So watch this space, I’ll be uploading a new version soon.
Next up
Dopey F@#kin' music volume controls
Next Big Thing Work on my next game is plodding on. Basic world is built. Story is coming together with maybe 30% written AND recorded. Here’s a piccy of the pub the Queens Legs.
Fan art for Foolish I'm feeling kinda better so I drew this
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Szayel Aporro Granz - Bleach










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