The mutant has been completed! Well… For the most part. It is not using any materials right now and I don’t plan on adding any for a while but I will add some before or soon after release. I know some of you are wondering when Shhh will be released and the answer is: I have no idea! But I am aiming for April 2015 - October 2015. Doesn’t give me much time for one of my low priority projects but I think I can do it with around 48 hours of work time.
Next up
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
ooh yes..
One of the tracks from the game. Better sound quality here - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark… - Один из треков из игры. Более хорошее качество звучания тут - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark…
Made something different
Added the ability to create changes in a stage between rounds in #PocketFighterEX. This was the first one done on stream; Changing the snow fall intensity on the Snowy Rail Yard stage. (I need to randomize that announcer more lol) #MadeInUnity
Hello!
I've created a page on Ko-fi! All support will direclty impact the development of Revenot, check it out:
Here is a spaceship I was working on. The first one is made in blender 2.7 the next in 2.9. It is actually hard to make your ship look big and detailed. I definitely need your feedback.










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