The mutant has been completed! Well… For the most part. It is not using any materials right now and I don’t plan on adding any for a while but I will add some before or soon after release. I know some of you are wondering when Shhh will be released and the answer is: I have no idea! But I am aiming for April 2015 - October 2015. Doesn’t give me much time for one of my low priority projects but I think I can do it with around 48 hours of work time.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










0 comments