Game
MezraMan
10 years ago

first


Just gonna get that out of the way…

Tomorrow I’m gonna try to get the fundamentals of a new enemy working, because I’ve been meaning to do that forever now. Mainly the new enemy uses projectiles, which will be made to react differently depending on if its a bullet or a grenade or whatever.

Once I get the fundamentals (Basically be able to fire projectiles that hurt the player, nothing fancy) I will be able to start making something that actually poses more of a threat to the player, other than a group of guys that just bitchslap you to death.



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So

i may or may not make an full art of some person or i may just leave this like that-

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Mephisto Pheles - Blue Exorcist

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184

💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]