Game
The Aqueduct
8 years ago

First alpha build uploaded, and some API work


I’ve been working on The Aqueduct a lot in private, but finally uploaded my first build to Game Jolt. It’s not much more than a tech demo at this point, but it’s a nice mini-milestone.

In addition, as part of the development of this game, I’m working on a new Python Game Jolt API library. There were features that weren’t available in the existing Python library that I wanted to have. Specifically, this new library is completely asynchronous. All API calls are non-blocking, and return Futures where applicable. This all runs in a seperate process, for minimal impact on the game loop. In fact, API calls generally only take a fraction of a millisecond. Another useful features i’ll probably add is automatic session pings in a background Thread. Finally, I’m using the nice lru_cache module for caching the url creation. This avoids wasted CPU on hashing signatures. I’ll be making this available as soon as it’s further along.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Just a Pico sprite

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

Colorful Fox

Happy Late Easter!

Super Sonic Pixel art.

Sonic and Shadow as Pokémons. #Fakemon

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

for the past 2 days I finally made the first demo build of shurugami

you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507

tell me what you think!

#rpg #indiedev #pixelart #screenshotsaturday