In the first few hours I got the basic graphics set up with the random generating environment, aswell as the rotating camera and strobing effect.
So basically your a drunk dot that can move about a random screen at the minute :P
Long way to go yet…
In the first few hours I got the basic graphics set up with the random generating environment, aswell as the rotating camera and strobing effect.
So basically your a drunk dot that can move about a random screen at the minute :P
Long way to go yet…
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
Path of Kami, running around the shrine area
New Teasers!
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