Game
Woes Expansion
2 years ago

First playtest report.


-Party members still don't have "recruitment descriptions".
-Forgot to set an event to "This event" instead of "player" so Alex's animations broke.
-Entering Cart Racing softlocked me.
-Roland could use a buff.
-Chaz is still mildly tough and risky.
-Accidentally found a way to keep Alex from being obscured in shadows after the desert.
-Okay, Tanky party member might be a bit too strong.
-Also most enemies in Downtown are rather weak now. Will need to buff them.
-Found a left over debug event.
-Visual glitch in Warlord's meeting.
-Another softlock, this time if you complete Lester's side quest.
-I forgot to actually make it so you can access the new areas in Downtown .
-Arnold's a bit of a pushover.
-Alex suddenly going fast or going slower then intended kept popping up.
-Joel got permanently broken bones.
-And finally, the ending had multiple errors.

All in all, rather embarrassing. Maybe I should've just left Woes Expansion as just a concept.



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800 Members.

One sometimes wonders how they could make a party member who uses Aikido not overpowered with basically +Fallen spam moves

Oh I still have these. Used them in the release announcement.

Who's the spunkwagon that took my goddamn hands?!

The gate is now open.

Finally, this was overdue.

If you're ever going to make a pointless expansion mod. Please do not include a ton of new party members. For your own sake.

YouTube why does your site look like this?

Why are videos on the side so huge?

Alex and a Reaper

Nearly (Depending of your definition) done with Downtown.

Front facing Jessie Mack Attempt