Game
Woes Expansion
2 years ago

First playtest report.


-Party members still don't have "recruitment descriptions".
-Forgot to set an event to "This event" instead of "player" so Alex's animations broke.
-Entering Cart Racing softlocked me.
-Roland could use a buff.
-Chaz is still mildly tough and risky.
-Accidentally found a way to keep Alex from being obscured in shadows after the desert.
-Okay, Tanky party member might be a bit too strong.
-Also most enemies in Downtown are rather weak now. Will need to buff them.
-Found a left over debug event.
-Visual glitch in Warlord's meeting.
-Another softlock, this time if you complete Lester's side quest.
-I forgot to actually make it so you can access the new areas in Downtown .
-Arnold's a bit of a pushover.
-Alex suddenly going fast or going slower then intended kept popping up.
-Joel got permanently broken bones.
-And finally, the ending had multiple errors.

All in all, rather embarrassing. Maybe I should've just left Woes Expansion as just a concept.



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[An Insignificant Critique]

So I remembered a cancelled fangame called Ambitious had a Combat Demo. It's in the Fangame Archive.

It's bad.

Rag Maggot Induced Migraine

Slowly getting back.

Here's a bts screenshot for leaving you dark so long.

So what's going on with Woes Expansion?

Nearly (Depending of your definition) done with Downtown.

Who's the spunkwagon that took my goddamn hands?!

kitbashed character

If you're ever going to make a pointless expansion mod. Please do not include a ton of new party members. For your own sake.

This is the best you're getting.

good night.

?¿ Strange Terrain