Game
Woes Expansion
10 months ago

First playtest report.


-Party members still don't have "recruitment descriptions".
-Forgot to set an event to "This event" instead of "player" so Alex's animations broke.
-Entering Cart Racing softlocked me.
-Roland could use a buff.
-Chaz is still mildly tough and risky.
-Accidentally found a way to keep Alex from being obscured in shadows after the desert.
-Okay, Tanky party member might be a bit too strong.
-Also most enemies in Downtown are rather weak now. Will need to buff them.
-Found a left over debug event.
-Visual glitch in Warlord's meeting.
-Another softlock, this time if you complete Lester's side quest.
-I forgot to actually make it so you can access the new areas in Downtown .
-Arnold's a bit of a pushover.
-Alex suddenly going fast or going slower then intended kept popping up.
-Joel got permanently broken bones.
-And finally, the ending had multiple errors.

All in all, rather embarrassing. Maybe I should've just left Woes Expansion as just a concept.



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This is the best you're getting.

good night.

A fallow up from my last post. The Protagonists.

I'm thinking for a Joyful semi-shitpost mod one of the warlords being replaced by a super obese princess. (Image just for reference)

My PC's desktop background has just been a black void for years, so I made myself a background.

Nearly (Depending of your definition) done with Downtown.

Who's the spunkwagon that took my goddamn hands?!

So what's going on with Woes Expansion?

Done with the sprites for party members.

Project Idea Document (1/2)

Pointless mod but this time it's Charm Update in the milk machine.