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Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Glad i had experience with ONAF 1 and FNAF 2 remake concept. I see better what i could bring from there to TRTBN remastered, now working on gameplay features became easier for me perhaps.
Who invited this azzhole in here?
Springbonnie
GJ has featured my Xmas Tree frame in their shop, so cool!
Broadcast interrupted..
Chica looks different.
Spring Bonnie 2.0 (from The Return to Bloody Nights) in FNAF 1 Office and style
WIP
He is right behind you.















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