Happy (late) halloween, guys!
You can tell that i'm still slowing down with the development, but there is two specific reasons for this:
Choires, life occupations, works, lots and lots of things to do, but i still try my best to find time.
The most important point: i'm still grouping ideas for Hour 6, which is really slowing me. At least i've done one important part of it, but the gameplay...oof. It still needs more ideas. I don't expect it to be perfect, but i'm trying my best to be the most important hour of all the game. You will probably expect new mechanics for sure, just like every recent fnaf fangame

Also considering to cut out some small ideas such as after-hours minigames, but it depends on my time, sanity...and on clickteam's storage.
I changed some secret pages that didn't offer the right information for the lore too. The old ones were more "repetitive". The story needs to be clear and not repetitive, but not perfect (ofc).
Enough talking, have a great day y'all. Stay safe and sound
as i get back in my cave-




















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