Updated launcher sounds.
Update menu sounds.
Removed Sway.pk3 (temporarily)
Updated .IPK3 (FNaF 2 Doom Mod REBORN now don't need Freedoom2.wad to work.)
Added expanded fov when you run. (Now, it's no possible modify the gameplay FOV.)
Fixed animatronics chase script.
Some audios are changed.
Fixed Bill's cigarette smoke.
Now, the animatronics don't crouch without need.
Removed Reshade version.
Edited menudef.
Changed game fonts.
Updated GZDoom_Portable.ini (game presets)
Revisited ZScript codes. (Not maps, just Animatronics scripts.)
Nerfed and buffed some animatronics.
Warn: I need time to focus on other FNaF Doom projects. I'm not going to waste my time updating older projects but without evolution. Soon, i gonna remade this game from scrath.















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