Major Golden Freddy's script fixes.
Major errors are fixed and recreated, and he's have a new fade in and fade out animation.
He's can't cath you from too long distance.
Backing from updates xd...
New Freddy's jumpscare in "jingle/power out" mode.
Added a new fade in animation for Freddy's teleport.
Changed Foxy AI in night 7 (4/20 mode).
Now Foxy behaves the same way as on conventional nights.
Updated GZDoom version.
Fixed Ellis body and clothes shaders.
New "Spotlight" for Flashlight light.
Redone Animatronics players (Execept Freddy in Versus Mode. I try my best but i can't).
Now, every character can run and walk.
Updated Fan model.
Fixed jaw texture for Purple Freddy.
Fixed Toy Freddy textures in FNaF 3 Box.
Another fix in some animations.
Fixed Jack-O-Bonnie in Stage animation (made him invisible)
New feature for non-Skorne ACSs.
If you playing with other peoples, he's play with another character. Exemple: Player 1 is Zoey, Player 2 is Louis.
But the 8th player play with Nick because why not)
Added "Pyro" Secret Character.
To play them, open the console and type "Give isPyro" and select "Are You Ready?" option without select any chatacter in loading screen.
Added a new photo to game page
Special mention:
Note: I've been watching @JoyKill48h and Blader 57 lives (sorry, I don't know if you have GameJolt by the way) and I'm aware that there is a small error in the entrace there. I'm trying to fix this involving Freddy and Chica's teleport, but I wanted the other animatronics to be able to go there without touching the mechanics.
That is, I'm looking for some way to fix this error.
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