Progress is continuing good, the layout of the building has been decided and about half of the rooms have been modeled. There has been a FNaF 3 styled reboot system added for the vent system and the door system, which Dani can randomly disable as the night progresses. Dani's AI has also gotten worked on and he now has random events like random voice lines, and the ablity to disable your systems as mentioned above. He also now has audio cues for different things that he does, like moving between rooms. That's all for this devlog, thanks for reading!
Next up
Beneath Reality Teaser #1
There probably won't be very many of these teasers for this game because of the Trello page but I might do them more. Here is a screenshot of one of the new biomes in the backrooms, it's called the "Red Sector"
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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