Game
Masters of the Universe
5 years ago

​Fixed a bug where if the winning blow caused a character to fall it wouldn't display the winning/losing animations

Fixed a minor music mistake

The flying neck chop was overpowered so now it only decapitates your opponent if his health is 75% or less




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Update 1.5 - 2021/03/01

-fixed AI bug that made flying overhead chop overpowered with some opponent levels

-Added Hordak and Fisto.

-Animated intro!

-Various minor gfx fixes

-music loop fix

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Double Rainbow!!!