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SPTE 0.8.0
Additions:
-Original 1979 Hard Luck Bears show/stage options ingame
-Revamped Maps system for easier show navigation
-Rock-afire Campground Stage
-Looney Bird hands (not yet functional)
More information available in the in-game patchnotes.
SPTE 0.5.0
Additions:
-Beach Bear head fur
-Rolfe and Earl arm ducts
-Billy Bob bicep arm ducts
-Pre-Restored Matlock stage and showroom options
-Mitzi ear mechs (Warrington/Sandbox)
-2 new Restored Matlock stage options
-Title Screen Music toggle
Just posting to say that I do have a discord server for SPTE! Forgot to mention it before. I've linked it in the description of the page, but the link is https://discord.gg/WzT844mETc
SPTE 0.7.0
Additions:
-Rock-afire Explosion show/stage options in-game
-Birthday Bird Cosmetics (All Shows)
-Functional Fountains in all Matlock HLB maps
-Emissive/Better Gas Pump lighting
More information available in the in-game patchnotes.
Working on proper light fixtures now, starting with upper floodlights (only work on center stage rn)
-ignore how low fps the clip is, its a gif and it was recorded using gyazo so its a bit icky-
I haven't abandoned this project lmao
Development has been a little slow admittedly.. but this doesn't mean release will be shifted at all. My aim is still to release late next month. Working on a few things atm so expect to hear more about that soon lol
SPTE 0.4.1
There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0
SPTE 0.5.1
Additions:
-Good Ole Bears (Placeholder models) -Tweaked rendering system
-Revamped LEDs for all Matlock stages
Fixes:
-Character costumes not functioning
-Dook drum sounds not functioning (Warrington)
More info in the in-game patchnotes.
Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have
To clear things up- no, SPTE isn't abandoned. The last thing I'd want is for this project to end abruptly. I've been busy with personal life and school lately so I haven't had time to develop, but I promise I'll be trying to get an update released soon
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