5 months ago




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Don’t see me…

I’m having too much fun…

(Also should this be a mechanic in the game for the player?)

The Character Corvus is officially 3 years old!

Corvus was back then the first time made by my brother Frederick for me (cause I sucked at blender) and this bird is the first ever Corvus version that ever existed.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Why walk when you can jump?