Hey There!
Along with greeting you all and thanking you for all the support you have given me during these times, I want to take advantage of this anniversary of Fnaf to bring an update on the development of this project.
OVERVIEW:
The game is still in production, but, due to problems I decided to leave the programming side and focus on the 3D models and renders.
CODING:
Due to the short time I had and the problems that the Clickteam engine gave me, I decided to leave the programming to a friend with a lot of experience in this engine, known for his work in ''Dark Curse'': @byronStudios
He will be in charge of programming the game from now on, we are working together to bring something playable soon.
COMPOSING:
Due to the lack of personnel, we cannot make original compositions for this project, I would have loved to bring you a unique and special soundtrack for Fnaf R.
However, I will be using original Theme's from artists, giving respective credits, I will try to make the best choices around the Soundtrack.
So far I've used tracks from artists like: Alice Mako and Ryan Creep.
ANIMATION and RENDERS:
The progress with the map is considerable, there are still details missing, but they are just that, details.
I'm doing my best to bring you renders worthy of a 2020 Fangame. In case there are still a lot of renders missing, enough of them are ready to bring a playable demo.
The result of the animated renders, both office moves and jumpscares have me quite satisfied.
The cameras in their ''inactive'' state are quite nice from my point of view, they perfectly capture the atmosphere I want to generate in whoever plays them.
Although, there are some misplaced props or continuity errors, that will be fixed in time, since it is nowhere near the final result I want to give, this is just the beginning.
THANKS TO EVERYONE:
And last but not least, thank you all very much for the support you are giving to this project, I am really very pleased to know that you are liking the way it is going.
Although FnafR is not the most popular Fangame, I am very grateful to you for your great support.
I also want to thank the people who have always supported me with this Fangame: @StevecraftZ @Pelusathedeveloper @DAID @ClaMaxi @DennynZx87 @EpicelDanielYT @SuperiorOscar87gvd
Special thanks to: @YONOSOYFRANYT for helping me with clickteam.
@drKINGF0X for being the voice of PhoneGuy.
@LiamFlaunch for bringing Lenny to life on Sinister Turmoil.
Goodbye, everybody! See you in the next devlog!
Happy 6th anniversary Fnaf!
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