FNaF GB has gotten it's first hotfix! For more info, check out the devlog here: https://kblm-studio.itch.io/fnaf-gameboy/devlog/922271/small-update
Next up
After not being able to work on FNaF Gameboy for about a month, I'm now back to work!
Expect a new demo featuring the first three nights (and lots of improvements) in a month or so...
Due to the earliness of development, there's not much to show off yet, but it felt right to announce it today.
FEATURES:
Rewritten Story
Redone 16-bit Graphics
New Battle Features
New Enemies
New Music
*Dog
Three??? Floors
Skeleton Horse
:)
Much like everyone's favorite rabbit-themed serial killer, FNaF GB is back, and in green!
For now, you can play the nights 1 & 2 demo, but expect the full release within 2025!
Also, the full beta will be playable at this weekend's Midwest Gaming Classic!
Here's a sneak peek at some of the camera views that will appear in the v.0.9.5 demo!
Due to various technical and optimization issues I have had to cancel FNaF GB, at least for the time being.
As a final goodbye, I have published the latest (UNSTABLE) build, which includes all animatronics, nights, and custom night.
FNaF GB's camera system has gotten a major overhaul! Expect improved performance and visuals in the next update!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Strange Umbrella
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
0 comments