Game
FNaF World Simulator
6 years ago

FNaF World Simulator: Version 1.0.2


Hello everyone! There’s been more bugs found since my last devlog, and now I’ve fixed them. I had posted another version of FNaF World Simulator that had low colors to see if it would fix the crashing, but unfortunately, as reported by you guys, it did not. Anyway, I tried once again to fix the crashing in this version by optimizing things, so let me know if it worked.

Also, one thing that people have been wondering about: To toggle fullscreen, press Alt + Enter.

Anyway, here are the things I fixed in this version:

  • I replaced all the stumps and rocks that you can’t reach with solid backdrops (like trees). This way there are less interactive objects, and the game should run faster when in the overworld.

  • The music no longer stops when you enter a cutscene/talk to an NPC. The mute sound glitch probably had something to do with this, so that’s why I did this. Let me know if the sounds are still glitched.

  • Fixed a bug where the attack description would appear in the overworld if you ran away while hovering over an attack.

  • Fixed an error where a counter would become visible if you had the “Enemies: Low Spd.” Chip on.

  • Fixed an error with Jack-O-Bonnie where…

  • Increased the chances of running away from battles.

  • Centered the Fazcoin icon that appears when running away a bit. It’s a really minor change.

  • The mouse cursor is now the same as it was in FNaF World.

  • Fixed an error with Funtime Foxy where…

  • Fixed an error where the Freddles did no damage.

  • Made Virtua-Freddy’s…

  • Made it so that the opponents have slightly lower health when you enter your first battle so that it doesn’t last as long, since you’ll only have level 1 characters.

  • Made the section in Choppy’s Woods of the…

  • Fixed a glitch with White Rabbit where…

That’s all for now. Keep telling me about any bugs, glitches or errors you find and I’ll try to fix it. Thanks!



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