Loading...
51
2 months ago

For day 1052 of coding, the forest pathways now work as they should




1 comment

Loading...

Next up

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does

For day 1103 of coding, I am working on some new calculations for depth sorting. Nothing to really show yet though

This is my #MyLineupLaLigaDT25. And what's yours like?

For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

For day 1102 of coding, I've learned a bit on how depth is calculated during the game's running time. I still haven't figured out how the depth umps drastically while in the forest maze

For day 1094 of coding, I've made one of the local variables only hold one number since having it as an array was found to be unnecessary

For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air

For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects