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For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works
For day 967 of coding, I have fixed the issue that was presented in yesterday's post
For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 974 of coding, I am looking into different methods of executing the forest traversal scripts
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