11 months ago

For day 28 of Joltober, I placed a #Scarecrow next to the Necromancer on the left side




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For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

Miku

For day 980 of coding, I have fixed the issue found with the east/west exits

Joltober is coming.

Get your art ready!

Here are what the daily prompts will be.

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

GB Beat em' up mockup

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition