4 years ago

for everyone that is actualy still interested in my game, i got careless and my pc reset while i was coding and i didnt save so a bit of a delay of the relses date(which i dont have yet)
but i started on remaking the lazy jumpscares(or someone ik will)




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excuse the absence, mouse has been being extremely fucky ever since the move, the game is not cancled

have a teaser for true dust until i get a video out. fun fact, true dust blasters have a entirely random pattern that took a while to code in

--UPDATE LOG 0.5.2--

bugs fixed: the unintentional soft lock of dupes preventing players from getting a starter squad.

features added: frisk now has texts if your too broke or alr have dupes of all the characthers in that class

should be playable now

--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

--update log (update droping in like a hour or tommarow and praying nothing breaks)--

v0.6.3 (THE AURA DUST UPDATE P1)

blake popgoes evergreen pixelart

--SNEEK PEAK--

dustshift!chara character card. why does she use phobias?

isnt her theme called like..automophibia or smth like that. what ever, it was a cool concept to come up with!

someone generally weak who uses mental stuff to bring real pain

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

A soul desolate

--sneek peek--

no more deals chara got recond into the cannon chara. im not sure if her moves will chance, probably the ones with the heart lockets. but thats for a later time.