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[Reworking On] Sonic.EXE: The Last Days of Mobius (Round 1)
2 years ago

for people wondering what the progress for the fan-game is so far, read the article down below! Expect there to be progress with the Fan-Game


Menu: Got started on but is being worked on
Sega Logo: 100%
Title Screen: 100%
Data Select 1: Completed
Green Hill Zone (Tails): Got started on
Mecha Sonic Mk II Boss: W.I.P
Hill Zone (Tails): W.I.P
Hide and Seek (Tails): Not Started
Scrap Brain Zone (Knuckles): Got Started
Knuckles Cutscene: W.I.P
Emerald Hell Zone: Incomplete
The Rest: Not Started
I am also looking for collaborators for the game, if you want to collaborate, write in the comments and I will send you a collaboration and make some mock-up posts in my fangame



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Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

its been awhile, hasn't it? probably. anyways, there was this question that's been in my head for awhile and well. I just wanted to get it out.

screenshots for the rework (not finalized)! Keep in mind the level sonic is in is just a placeholder until it can be properly changed to something unique!

new oc moment.

made these drawings today! What are your honest thoughts on them?

A recreation of boombuster's sonic.exe I guess-

You know how this game might take some time! Well... it might take more longer than it should! Let me explain! (Read in the article for more!)

News about the solo ending

The Rework Update is done and available now for download!

This update features Sonic, Tails, Knuckles, Eggman and Metal Sonic as playable characters.

New stages, new "Final Escape" theme and many more!

Any bugs must be reported so I can fix them!

#WIPWednesday an official boss fight for metal sonic (the development for the boss was only getting started on keep that in mind!)