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[Reworking On] Sonic.EXE: The Last Days of Mobius (Round 1)
2 years ago

for people wondering what the progress for the fan-game is so far, read the article down below! Expect there to be progress with the Fan-Game


Menu: Got started on but is being worked on
Sega Logo: 100%
Title Screen: 100%
Data Select 1: Completed
Green Hill Zone (Tails): Got started on
Mecha Sonic Mk II Boss: W.I.P
Hill Zone (Tails): W.I.P
Hide and Seek (Tails): Not Started
Scrap Brain Zone (Knuckles): Got Started
Knuckles Cutscene: W.I.P
Emerald Hell Zone: Incomplete
The Rest: Not Started
I am also looking for collaborators for the game, if you want to collaborate, write in the comments and I will send you a collaboration and make some mock-up posts in my fangame



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Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)

new oc moment.

the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!

A recreation of boombuster's sonic.exe I guess-

Omg, this game has 10 followers, thank you, and here is a sneak peek for mecha sonic mk II's level screenshot! (please note this is a work in progress)

something new is coming up very soon!

The Rework Update is done and available now for download!

This update features Sonic, Tails, Knuckles, Eggman and Metal Sonic as playable characters.

New stages, new "Final Escape" theme and many more!

Any bugs must be reported so I can fix them!

expect a new upcoming original sonic creepypasta I'm making