I just wanted to say that even though nobody here knows me, probably everyone share this same feeling of growing along side this project, seeing it evolve and see how the skills of one themselves improved over this years.
It's been a blast to have the opportunities, to meet the people, to improve regardless of peoples criticism and thanks to it at the same time. I got to analyze every single comment in regards to my music, get a hang of blender, discover github repo's installing them, learning code, form myself as an electronic technician.
In this last 8 years, maybe 6 when I officially joined, I was but a kid that played FNAF Fan Games for a lack of a better computer, watched theories and saw markiplier videos. Basically, this was my everything.
And now that I got 18 years old I've learned that patience it's not only needed for almost anything in life, but its also needed to not suffer and be able to enjoy the way that we've come from and remember it as improvement instead of twitching agony for a long wait for something that has yet to become what we hopefully would want.
I just don't belive that, and I hope the people of this comunity think aswell that, the wait doesn't have to be necessarily worth it nor shorter, it's a comunity driven by the hope of someone's passion to keep a project alive.
Finally, I would like to give my condolences for the following games that got cancelled for a reason or another:
-Sinister Turmoil (The multiplayer Horror Async Fnaf Game)
-Aftonbuilt (To my eyes the most polished FNAF FG i'll ever see)
-Every other kid that once tried to make one and never finished it
(it was a long time ago, I don't remember the names of every game)












0 comments