1 year ago

For the end of Screenshot Saturday I shall post this. I've been porting the doom engine over to webgl and I got texture loading done today. Here are some progress pictures from throughout the day!




0 comments

Loading...

Next up

Shoutout to that time I was Afton'ing it.

Hi-Resolution mode WIP

For those who missed it here are some screenshots from Arderephobia's blog posts.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

I've been on vacation. So while I can't work on gameplay, I've been working on controller prompt sprites.

(Some will be retouched do to me having to use my phone to sprite these.)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.

Will implement it tommorow but for now there is a very unoptimized implementation.

Death animations and blue torch.

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

Working on my room/level editor for Arderephobia Rekindled.

Music is Freeway by Scapegoat Wax