6 months ago

For this week I made a rough pixel sketch of planet earth

Not the most accurate, but it looks pretty good




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For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

For week 45 of my weekly pixel art, I made this weapon from the NES palette

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"

Submission for Art Weeklies 10/18/2024. Theme chosen: Megafauna.

Some hippo and egret friends.

I have a current goal of reaching 100+ surface pattern designs on my Spoonflower account, sooo... Thanks for the inspo, Art Weeklies!

: Krita

For day 675 of coding, I have it to where the player continues walking through the transition to give the appearance of traversal

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors