2 years ago

For this week I made a rough pixel sketch of planet earth

Not the most accurate, but it looks pretty good




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For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1172 of coding, I tried setting up some conditions for the collisions to no avail

For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

tiny icons

can you name them all

For day 1169 of coding, I tried enlarging the player's hitbox to see if it changes anything. It didn't