2 years ago

For this week I made a rough pixel sketch of planet earth

Not the most accurate, but it looks pretty good




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For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1163 of coding, I got the moving collisions to work properly for now

For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

Landscape practice: week 5 🌳☀️

#pixelart

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

For day 1158 of coding, I've been working on not having the pull happen with no success so far

Some FanArt for @Evil_beanos Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision