2 years ago

For this week I made a rough pixel sketch of planet earth

Not the most accurate, but it looks pretty good




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For day 1163 of coding, I got the moving collisions to work properly for now

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

Landscape practice: week 5 🌳☀️

#pixelart

For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision

Some FanArt for @Evil_beanos Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not