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For day 612 of coding, I have altered the knockback process to stop once the player hits the wall
For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object
For day 610 of coding, the object can not start moving closer to the player's movement direction
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For day 604 of coding; I have changed the object's speed back, and allowed the sprite to change upon player collision in order to observe how the recent code additions will look
For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving
For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking
Birbs
For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes
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