4 months ago

For this week's piece, I have redone my piece from 10 weeks ago

It's just a little touch-up, but it definitely improved the piece significantly




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For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

For day 610 of coding, the object can not start moving closer to the player's movement direction

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Start the quest: http://gamejolt.com/#quest

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For day 604 of coding; I have changed the object's speed back, and allowed the sprite to change upon player collision in order to observe how the recent code additions will look

dear diary,

today i drew a birb

that's all

: Aseprite, and my own diary

#pixelart #art #birb

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

Birbs

For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes