1 year ago

For this week's piece, I have redone my piece from 10 weeks ago

It's just a little touch-up, but it definitely improved the piece significantly




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For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 946 of coding, I'm on the right track in correcting the collision while dashing

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25