1 year ago

For week 42 of my weekly pixel art, I made a caldron with a potion brewing inside it




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For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1083 of coding, it looks like I got the title fade to work properly now

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For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!

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For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show