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31
Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Forgive me for the sluggish video, for some reason the WEBM I recorded using Turbowarp it won't let me upload it onto here. So here's the sluggish OBS version, it's better than nothing ig.

Anyways I added shadows to enemies to make it easier




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Next up

Adjust the art block I think I’m finally understanding level design,

Gonna start experimenting with things soon

But in the meantime get jumpscared

I forgot how weirdly I made the slopes display their tiles

Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.

This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes

Fortress of trust issues

Watching back on my gameplay I realized I somehow beat this challenge without Crucifying anyone

Two enemies in a room, they might kiss

Forsaken Devs

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

Cool, I'm outta here

Last post streak for the day

I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit