Next up
Adjust the art block I think I’m finally understanding level design,
Gonna start experimenting with things soon
But in the meantime get jumpscared
I forgot how weirdly I made the slopes display their tiles
Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.
This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes
Fortress of trust issues
Watching back on my gameplay I realized I somehow beat this challenge without Crucifying anyone
Two enemies in a room, they might kiss
Forsaken Devs
Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while
For what I'm doing they're gonna be REALLY important
Also Balloons cuz why not and I need something to test it with
Cool, I'm outta here
Last post streak for the day
I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit
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