Next up
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Unique NPCs now have dialogue icons!
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
WIP of an alternative help system
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Banzai! The final boss is now completed!
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Ah, dang it! I forgot to post the updates from few days ago!












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