Game
DG! Echoes of Sanity VR
6 months ago

Found out while recording my demo that apparently when my FPS drop by any reason, some of my collider checks slip and bug themselves out. I think it's time to check a way to see how to optimize the game, to find out how to see what is consuming what...




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#Spamton (the white cone) going through the 6 levels of the demo of the game. Alpha placeholder assets and the like, but one must focus on the mechanics first ⚙ My next focus is to make the REWINDING skill that undoes an action each time you use it

Updating on that Game Jam front, because of the storm that was going to scourge my island, it was delayed until further notice. Hope we get some news soon because I was hyped for this Jam since many weeks ago and the storm soured my spirit a lot

Well, I tried. On the last moment Unity wanted to act up and just vanish my #Spamton's arrows. But the core of the prototype is fully functional. No time to do more for the aesthetics, only placeholders. Tomorrow I present my pitch... Wish me luck!

Guess #Kris grew some not-#Gaster bones... I don't have more time to do retargeting tonight, I need to wrap up, do backups and head to sleeb

Made this rendition in roughly 5 hours of the weapon for my friend Robin over Discord. The weapon is called Talon, and the reference was just a pixel art pic Robin made. It's still not complete, needs of an upgrade. #Blender3D #Weapons

I was severely sick (caught like 5 different bugs from that outing ). Add on top of that many doctor appointments. I'm speed-running the weekend however I can because I barely has 9 days left... Everything is complete, only the VR part is missing

Unfortunately I needed to make an "investment" to allow my GIT LFS to give me more monthly budget to ping pong my files between the classes and my home. $5 is too much but it will only spend them when I reach the cap, not before. My poor indie kromer

Well, some progress! The problem is... I'm the size of a #Rabbick!

At least the defaults work... I need to do a bit of tweaking before I can interact with the screen where the mini-game is displayed.

Today I went with my classmates to a discount "comic-con" thing that is ran on my island around this month. It was a long outing and I'm very tired, but got a haul of nice things from it, a #Tenna to frame, a #Spamton t-shirt and some #Fizzy and #Ozzy 🔑

Well, trying to understand Unity intricacies is taking a toll on my sanity. Tested gesture tracking on Quest2 with #Kris and #Susie's colors. Quest2 needs a lot of light else the handtracking goes crazy unfortunately (testing it at night doesn't help).