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5 Hours of development - very early gameplay demo. Everything here is unfinished, menus will be cleaner, cutscenes will have visuals, more mechanics and features will be added soon!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Regional Bulbasaur. #Pokemon
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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