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(EN)
Hi everyone, I'm back from vacation and I've been working on SMSD for 3 days now.
here's what I'm working on at the moment.
Hi everyone, I know I haven't been in touch for months, but that's simply because I've broken my right arm and it hurts following an accident at work. But I promise to give you lots of information about my games in the future.
サンカコウ
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
サンカコウ #FanArtFriday.
(En)
hi everyone big change since last time
let me show you this valentine's day the development I've made in the last 3 weeks.
Seal Island Intro! For #ScreenshotSaturday!
Le Developpement du jeux se poursuits enfin après 2 mois de pause...
A Partir de maintenant je vais me concentrer sur ce projet
je vais sûrement sortir une démo et après je vais me developpement un maximum le jeux jusqu'a ça sortie
complète.












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