Fragg engine still being worked on.... Slowly. Not much is really changed from thegreenflash's tutorial and I don't want to release it like that, might add lighting but it's still tgf's engine with a gun slapped over it.
Next up
Made a AK model for my zombie game, it reuses an older model I made but with some updates to fit with the games theme! feel free to ask questions and let me know y'all's thoughts :)
Got bored so I decided to change the art style of my game to look similar to the fallout game I was making a while back (game was extremely ambitious so I gave up on it)
almost done with the model, just need several details to draw on
SGI-STRIKE REMASTERED - WEAPON DEMO
cant upload the mp4 for whatever reason but here is a small update on my milsim no one knew i was working on (added the ability to change fire modes and separated the arm from the gun)
First Shockwave 2 project ever has been remade.
some updates, laggy asf
thumbnail for my milsim game, changed the setting because the middle east feels generic.
Death animations and blue torch.
A little update on the side project, its gonna be turned into something later on but its only really testing stuff. What yall think bout this?
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