Next up
I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions 

current prototype map we expect this sort of collisions and objects to be somewhat final so get used to this for some of the main gameplay area
Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.
been a while since i posted any updates, modelled this little....thing... idk what it is. I searched up pizza kitchen equipment and this showed up. Not showing textures cause I'm not 100% happy with how its turned out so just the wiremap for now :D
still needs textures but heres a 3d modelled crate B)
le traffic cone












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