since the ai for the currently unused and currently used enemies needs a lot of work and matinence and the rest of the game i have decided to release the full demo for everyone to play and so i have more time to work on the full release. since im back at school now i have less free time to do so, bear with me and possibly sometime later this year i will release the full game( no hard mode yet) and even do a developer commentary.
Next up
espurr has had a big change however the final version for the jumpscare is undecided
Update on the progress
All good things are coming to an end....
Basicaly my life IRL and why i take forever to post updates and builds, shown in the from of a 3d animation.
Five Nights At Team Rocket HQ's 2014 GJ Teaser image Recreated in 3D (may not be 100% acurate)
Today is a sad day...
Title screen and camera map
FNATATMHQR Office sneak peek
first look at the teasers
Yet another update for the 2nd game.(this is why i dont promise things)
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