Game
Gravity Oddity
9 years ago

Full Indie Summit


I demoed Guilt Battle Arena at Full Indie Summit 2016 and had a blast!

I was a bit worried at first because I wrapped up the build the day before (even though I promised myself I would never do that) but it was worth it.
I wanted to playtest a brand new feature (which I will talk about later) and I was stressed that people won’t enjoy it at all since it was the first time I showed it.
Everything ended up really well and watching people having fun with my game was really satisfying.

I left the summit with tons of valuable feedback and one conviction: the new feature is working and I can’t wait to share it!

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Can't ... avoid ... all the bullets ...

Try out the new and polished Gravity Oddity demo today! Gravity Oddity is a roguelike action-shooter taking you on a space adventure across a universe where gravity vanished!

Better watch for those homing bullets... Can't... lose... them...

Please let me in! I wanna see your spaceship... Join us on Discord https://discord.gg/DUSMMkf to try the current build of the game and share ideas

That was a close one... Better watch for those homing bullets! Come help us on Discord and try out our latest build => https://discord.gg/DUSMMkf

I have been working on Gravity Oddity for over 2 years and I am starting production.

Since gravity is gone, you can walk and teleport on any surface and use your jetpack for move in zero-G.

What do you think?

Taking cover and then flanking seemed to be the best option!

First concept art. What do you think?

Gimme all that loot!

The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!