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Six Shifts at Stikermins
3 years ago

Full release 1.1.0 is out! Give it a try and leave some feedback :)




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You know, I feel like SSAS1's art style doesn't match what SSAS2 will be.. time for a change.

Because the first just wasn't good enough.

What could this be?

Decided I’d work a bit on SSAS2 while on vacation. Take some concepts!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).