i came up with this idea late at night and the next morning i realized how little it actually made sense but i kept the office as is cause at that point you gotta not care sometimes cause i think the blue still looks quite good
Next up
decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.
Finally got all the cameras implemented. I kinda had to really wrack my brain for some placements (especially with EOD's record-breaking six cameras) but I'm pretty satisfied with how it turned out on the whole
Thank you for enjoying the game!!! (Development Fun facts + the future)
Took me way too long but I finally got the night 6 intro cutscene finished, as well as the tutorial for the boss night.
Hoping to get crackin' on the boss himself soon
had this idea today
Added one (1) camera and also scrapped's flashlight function
Added camera shutoff and buttons (both bound to your keyboardoard)
I am planning on implementing hiding under the desk somewhere, but I'm kind of holding off on exactly where I put it cause i want it to serve as more than just a freddy mask
I really like the aura five decaying nights has up until the grim reality that you have to actually play the game
that took like ten minutes
Are you the one
0 comments