This post will be talking about future plans not only with Dune Buggy racing but all of my other projects and remakes. The 1st thing that I will talk about is how DB racing’s development is coming along To be honest, I am starting optimization early for the PC version and it runs horribly and i am not sure why, I lowered the frame rate and the graphics quality and it still runs very very slow and it is very jumpy. I will get some footage of the game running when I can get some lap and AI functional. My wording is not the best. I am trying to figure out details for the multiplayer mode (Even though I have a few worked out I just dont know how to program the different modes in.)
Remember, 1 developer can only work so fast. I am also going to say this now whenever the demo comes out there will NOT be a multiplayer mode. 1 final thing I wanted to talk about is possibly getting the game ported to console in the future.
Next up
Its a new character
Its Back!!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
What you all think
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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