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My 2nd Mobile Casual Game Devlog
10 months ago

[GAME 2 DAY 4]

Mobile game daily devlog 4:

- logic load levels

- screen ingame

- base ui flow


mobile casual and puzzle game development daily devlog



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Hi there, welcome to my mobile casual game daily devlog series.

This is day 5 since i started developing my 2nd mobile casual game.

There are 3 tasks i completed today:

- countdown timer

- screen endgame win and lose

- ingame camera position

[GAME 2 DAY 2] I completed 3 tasks:

- snap items to grid

- add more shapes for ingame items

- add color for each items

Hi every one.

Welcome to my daily devlog.

It's my first game on this gamejolt.

Follow this page for keep latest update.

Thanks

[GAME 2 DAY 3]

DAILY MOBILE GAME DEVLOG

It's heavy rain here for hours... And I completed 3 tasks:

- level border

- collect items

- level completed

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I did this on my 3DS ^^ #Kirby