That is right. The first official game devlog is here!
Why am I doing this now? Well I am doing this because I want to prove to the DUSTCULT community that this game is not dead and is indeed being worked on (slowly).
Everything we are working on will be worked on, once the team decides to get their asses- I mean, once the team decides to work.
The game development has changed throughout weeks and now we are changing engines to Godot & Game Maker: Studio.
Now I am going to show you the progress of the current game;
Intro: 5%
Title/Name System: 1%
Save System: 21%
Overworld: 2%
Battle/Soul Engine: 0%
Credits: 0%
Secrets/Easter Eggs: 0%
Events: 0%
Now the storyline, we are still working on it, and therefore I sadly cannot share it with you all, however I have a April Fools storyline that I can share with you all;
A long time ago, there are two brave travellers, Steve and Alex, are going to the dungeon to come to the end of all things.
One day, they're mining as usual, but they found something mysterious.
It's a hole, a deep hole, they could've die without caring.
So Steve about to take some ladder and a bucket of water, but suddenly, a zombie attacked Alex, which made her fell down.
Steve wasn't afraid of going down to save Alex, but unfortunately, he didn't have time to prepare the water bucket.
Luckily, they still have half of a heart remain..
They noticed that this place is so damn different.. there are no way that it can be a kingdom. Which is... unbelievable.
They decided to explore with all things left they got.
And that's how every began.
Anyway this is the end of the devlog and I want to thank you all & my team for getting me this far into this project and hopefully I can share more later ;)
Also while you are here please make sure to join the official discord server;
and check out the official speedpaint made by Keane (Co-Director) and Hady (Team Member);
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