The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
Screens and Update Things are going pretty nicely with this game, I’ve added a few new screenshots shoowing some of the new lifeforms I’ve added, as well as working pickups and HUD. I hope to add some sort of playable demo in a few days.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
Levels' maps.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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