The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
Screens and Update Things are going pretty nicely with this game, I’ve added a few new screenshots shoowing some of the new lifeforms I’ve added, as well as working pickups and HUD. I hope to add some sort of playable demo in a few days.
art comission.
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
not the greatest house, but it's a house! :D
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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