The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
The game is finished (for now) and I have released it for Windows. I hope someone enjoys it!
Mac version coming soon. I have a mac version made but no mac to test it on, and I won’t release a version until I have at least made sure it works.
Screens and Update Things are going pretty nicely with this game, I’ve added a few new screenshots shoowing some of the new lifeforms I’ve added, as well as working pickups and HUD. I hope to add some sort of playable demo in a few days.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Path of Kami: The Evolution of the Lore
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I did this on my 3DS ^^ #Kirby
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Colorful Fox
Happy Late Easter!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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