Next up
Been rewriting the data structure to allow items with different functionalities to work in the same inventory system. I was sort of stuck on this for a while but now it should be easy to add in a bunch of new stuff besides just firearms, e.g. grenades.
Finally got the grenades working, they still need some balancing but for now they do around twice the damage as the ones fired from grenade launchers. In comparison they are also lighter and have better CQB applications due to the controllable fuse time.
not really sure what to make it do now that ive made it :/
*Version 0.9 update preview*
GameJolt doesn’t really have a system to limit access right now, so for now I’ll just be distributing the keys though this Discord server
I should clarify all the equipment stuff won't be in the game until the next major update, which I'm thinking will be around October.
I would like to put out something smaller before then though, as a separate package.
Last Update preview
I've started working on a basic layout for the new map, along with some other assets. I'll try to post something here every few days.
tank tracks w some suspension
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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